Collision with static world items and cart?

Discussion in 'Questions and Support' started by Studpup, Jan 9, 2017.

  1. Studpup

    Studpup Member

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    The one thing I noticed the most when playing Yore is that you can seamlessly walk through tables, barrels, the cart and other static world things. Is this going to be changed? I think it breaks immersion when you expect to stop at the edge of the table but don't.
     
  2. Ryan

    Ryan Moderator Staff Member

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    With most objects(trees, walls, weapon stalls, etc) it does stop you but with other things we won't be changing it no.. The reason is that because there is no way to detect when the player is physically walking forward a couple steps versus bending over you end up getting pushed back when bending over a table and this is very disconcerting for people.. In the beginning you would collide with everything, but we got a ton of complaints so we've toned it back a little bit
     
  3. Studpup

    Studpup Member

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    I did notice that you get pushed back when leaning to get the horse shoes off the table. Plus Yore isn't the only game that you can pass through objects so I guess it isn't that bad.
     

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